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type Coord = (Int,Int) -- this may very well change!
type FCoord = (Double,Double)
{- basic coord arithmetic -}
addCoords :: Coord -> Coord -> Coord
addFCoords :: FCoord -> FCoord -> FCoord
{- flip the sign iof both components -}
negateCoord :: Coord -> Coord
negateFCoord :: FCoord -> FCoord
negateCoordX :: Coord -> Coord
negateFCoordX :: FCoord -> FCoord
negateCoordY :: Coord -> Coord
negateFCoordY :: FCoord -> FCoord
{- apply ops -}
transformCoord :: Transform -> Coord -> Coord
scaleCoord :: Transform -> Coord -> Coord
rotateCoord :: Transform -> Coord -> Coord
scaleRotateCoord :: Transform -> Coord -> Coord
translateCoord :: Transform -> Coord -> Coord
transformFCoord :: Transform -> FCoord -> FCoord
scaleFCoord :: Transform -> FCoord -> FCoord
rotateFCoord :: Transform -> FCoord -> FCoord
scaleRotateFCoord :: Transform -> FCoord -> FCoord
translateFCoord :: Transform -> FCoord -> FCoord
roundFCoord :: FCoord -> Coord
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