<XML><RECORDS><RECORD><REFERENCE_TYPE>3</REFERENCE_TYPE><REFNUM>8161</REFNUM><AUTHORS><AUTHOR>Chalmers,M.</AUTHOR><AUTHOR>Bell,M.</AUTHOR><AUTHOR>Brown,B.</AUTHOR><AUTHOR>Hall,M.</AUTHOR><AUTHOR>Sherwood,S.</AUTHOR><AUTHOR>Tennent,P.</AUTHOR></AUTHORS><YEAR>2005</YEAR><TITLE>Using Peer-to-Peer Ad Hoc Networks for Play and Leisure</TITLE><PLACE_PUBLISHED>Proc. UK-UbiNet workshop, Bath</PLACE_PUBLISHED><PUBLISHER>N/A</PUBLISHER><LABEL>Chalmers:2005:8161</LABEL><KEYWORDS><KEYWORD>ubicomp</KEYWORD></KEYWORDS<ABSTRACT>As part of the Equator interdisciplinary research collaboration (www.equator.ac.uk), we are exploring the use of P2P ad hoc networks to support a number of interactive applications for leisure and entertainment, such as mobile multiplayer games and—in collaboration with the Kelvin Institute—a guide and recommender for visitors to the Edinburgh International Festival. This builds on our earlier work on collaborative ubicomp, such as our system for the Lighthouse in Glasgow. Our earlier systems were often constrained to operation within a building—effectively, to within a hotspot—and so we have changed our direction so as to concentrate on new techniques in three areas. Firstly, we are exploring new ways, involving P2P ad hoc networks, to share and disseminate information amongst a community of use. Secondly, we are using these information subsystems in developing new ways to personalise and contextualise the information available, using histories of system use and movement, and personal profiles. Thirdly, we are developing new tools for evaluating such systems in use, combining system logs from multiple devices and digital video from evaluators’ cameras in composable and tailorable visualisation tools.</ABSTRACT></RECORD></RECORDS></XML>