<XML><RECORDS><RECORD><REFERENCE_TYPE>3</REFERENCE_TYPE><REFNUM>8474</REFNUM><AUTHORS><AUTHOR>Cooper,R.L.</AUTHOR></AUTHORS><YEAR>2006</YEAR><TITLE>IMPLEMENTING IMMERSIVE LEARNING ENVIRONMENTS FOR TEACHING SOFTWARE ENGINEERIN</TITLE><PLACE_PUBLISHED>7th Annual Conference for Information and Computer Sciences</PLACE_PUBLISHED><PUBLISHER>Higher Education Academy</PUBLISHER><PAGES>218-224</PAGES><ISBN>0-9552005-3-9</ISBN><LABEL>Cooper:2006:8474</LABEL><KEYWORDS><KEYWORD>Immersive Learning</KEYWORD></KEYWORDS<ABSTRACT>Many of the concepts that need to be taught in software engineering courses are hard to get across because it is difficult to give the student practical experience of the intuitions and techniques involved. The student must come to understand multiple design and implementation formalisms whose relationship is often hidden by modern commercial software. Education theory would suggest that students would learn better if they were given practical experience of these hidden concepts. We have previously described the design of a framework which permits immersive environments to be constructed easily. This paper extends the design and describes the implementation of a prototype framework.</ABSTRACT></RECORD></RECORDS></XML>