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Rhythmic Interaction - 2003

Here we show a system that uses rhythmic interaction for browsing and selection. In this environment 7 looped audio tracks representing the targets can be heard and locked onto by tapping at the song's tempo.

Screenshot of the song selection environment. Tap a tempo to sleecet a song of that tempo

Continuous Interaction for Mobile Applications - 2003

This video demonstrates an application for the remote control of a flight simulator. The PDA is instrumented with an accelerometer and wirelessly communicates with X Plane running on the desktop. The user can control the direction, plane through tilting the PDA. Developed by Andrew Ramsay.

A user controlling a plane through tilt input

This video demos an accelerometer controlled version of pong. Users control bat position by tilting the device towards and away from themselves.Extra speed can be added to the ball by flicking the wrist left or right. Developed by Andrew Ramsay.

Two users playing accelerometered pong

Haptic Granular Synthesis - 2004

Haptic Granular Synthesis to provide context information about a space. More details can be found in our Interactive Visualisation 2004 paper.

Screenshot of a haptic granular synthesis for non-visual browsing application