Title: Making It Move Easily: Evolving Poses and Animations Abstract: For my PhD thesis, I am concerned with developing and experiment- ing a novel technique to animate articulated actors. This tech- nique is based on the principle of natural evolution. Richard Dawkins then Karl Sims, Stephen Todd and William Latham developed several softwares based on this principle. Richard Dawkins is a well-known biologist from Oxford and developed the first software of the kind called biomorph. This software used a simple grammar similar to l-systems to evolve visually interesting creatures in an interactive manner. A few years later and at about the same period, Karl Sims from Think Corporation and Stephen Todd with William Latham started to use the same idea and develop software. Karl Sims used it to explore a space of 2D images defined by mathematical functions whereas Stephen Todd developed a software which used a special grammar to produce 3d creatures. The software from Stephen Todd was further extended to produce simple animations. Although this technique was more and more widely used, it had never been applied to the domain of animating articulated fig- ures. The main reason for this is the lack of strong control over the evolving process. In this talk, I will show how the problem of lack of control has been overcome to produce a strong and fast posing tool. I will then carry on explaining how full animation can be produced using the same tool. Although the application is still not ready for a full test, I believe the interface to be easier and faster to use than most (not to say all) currently existing tools tackling the same problem. Henceforth, I expect a lot feedback from the HCI community as my knowledge in the domain is rather limited.