On this page we will present an overview of the research conducted for the duration of the Gaime project. Go to 'Research > Previous Research' menu option if you want to know about previous related projects.
We have studied a range of body-based gestures for mobile
interaction. This work has explored user targeting performance
with accelerometer sensed wrist rotation (
For feedback, we have explored texturing a touchscreen with
virtual audio and vibrotactile textures to support the user
when browsing an interface non-visually
(
The aim of our research is to evaluate 3D audio techniques
used to implement auditory displays that support multitasking
and access to context information in interactive mobile
environments. This work has first evaluated the positional 3D
audio controls supported by the mobile device of choice for
this work, i.e. Nokia N95 8GB
(
In our past research into the social acceptability of using
multimodal mobile interfaces, we have used a variety of methods
to begin exploring these issues. Our first project used a
survey format with videos of gestures being performed to ask
respondents about the locations where they would be willing to
perform gestures and the audiences they would be willing to
perform gestures in front of. This was followed up by an
on-the-street study where participants were asked to perform
gestures in a private indoor setting and a public outdoor
setting over repeated trials. The results of these studies can
be found
(