Call for PapersWe often use personal digital technologies while in public spaces, and more and more public interfaces find their way into our everyday lives. Simultaneously, metaphors from performance and theatre studies find their way into research on these interfaces, addressing how interaction with technology can be understood in a performative sense. However, the term "performativity" is rarely addressed in ways that accentuate its nuances and its analytic power, and this is the focus of the workshop.
The workshop is relevant to media theorists, practitioners and/or designers interested in:
- Gestural interaction and on-body sensing (e.g. wearable computing/sensing, Wii, Kinect and proprietary systems)
- Interactive media art (e.g. installations, performances or mobile experiences)
- Public screens or installations (e.g. in public squares, air- ports, theme parks and science museums)
- Interfaces for use in public (e.g. kiosks, tangible and mo- bile interfaces)
Position papers can be works-in-progress, early results papers, and theoretical position papers, with preference given to papers that discuss issues of performativity in ways that allow for further development and discussion.
Prototyping platform submissions should describe technology, software, sensors or installations that support prototyping and design activities. Accepted authors of these submissions will be invited to deploy their system during the second day of the workshop to support design and development activities.
Submit a position or prototyping platform paper of no more than 2 pages using the DIS 2012 papers template to email@example.com.
Please indicate which type of paper you are submitting. Submissions should not be anonymized.
At least one author of each accepted position paper must register for the workshop.