Glasgow Go Club
Go is a game for two players, and winning is based purely on skill
(no dice or cards). The aim of the game is to place your stones on
the board so as to surround a larger amount of territory than your
opponent. There is an effective handicap system that enables two
players of different skill to have a fair and enjoyable game. This
diagram shows a position in the middle of a professional game from the
early 20'th century, the famous "group capturing masterpiece".
In order to improve, it's helpful both to play many games (especially
with stronger players), and also to read some of the many excellent
books on go. Here are some sources for books and equipment, as well
as general information:
David Carlton has
an excellent annotated
bibliography giving brief reviews of most of the go books
available in English.
Although many good books on go have been published, few bookstores
carry them. It's easiest to buy go books from national organisations,
like the British Go Association, or through specialist publishers and
retailers:
The rules of go
are extremely simple, and there is also a more
formal set of rules you might find interesting.
Every year the Scottish Open Go
Tournament attracts players at all levels, from rank beginners to
extremely strong experts, from all over Britain. This is the chief Go
event in Scotland.
The Dundee Go
Club meets regularly; see their page for time, place, and contact
addresses.
The Edinburgh Go
Club meets regularly; see their web page for time and place.
It is also possible to play against a computer. Many computer
go-playing programs have been written, and they are interesting for
computer science researchers interested in artificial intelligence.
However, these programs are rather weak by human standards, and they
are really suitable only for beginners.
Computers are extraordinarily strong at playing chess, and it's
possible that the world chess champion will eventually be a computer.
However, the chess programs based on artificial intelligence aren't as
strong as the systemd that just use special hardware and efficient
coding to perform brute force search. It turns out that with current
computer hardware, it's possible to consider enough chess positions
quickly enough to pick a good move, without using any intelligence at
all - artificial or otherwise.
The reason that go programs aren't as strong is that go as far
more complex than chess, in the technical sense of computational
complexity. Brute force search is useless for go, while it leads to
grandmaster play for chess. The only hope for a go-playing program is
actually to introduce artificial intelligence into the program. This
can be done, but the results so far are relatively modest, for both go
and chess.
One way of looking at it is that the problem of playing chess by
computer, which started out in the early 1950s as a research topic in
artificial intelligence, has become uninteresting because the
alternative unintelligent approach of exhaustive tree searching is so
much more effective. In contrast, the exhaustive techniques don't
work for go: the real research problem for artificial intelligence in
game playing is to produce a strong go program.
If you want to learn how to play go, the programs currently
available may give some good experience, but it's very important to
see what good moves really look like, and for that you will need a
strong human opponent.
We meet Thursdays, starting about 8pm, at the Gilchrist
Postgraduate Club, Glasgow University, University Avenue. Proceed
straight ahead from the university main gate on University Avenue, and
into the Gilbert Scott Building. First door on left, non-uni people
need to knock to be
admitted. www.gilchristpgclub.org/about/where-we-are/
Learning more about the game
Everyone is welcome at the Glasgow Go Club, from beginners to experts.
We'll be glad to teach you how to play!
The Glasgow Go Club
Go in Scotland
National Go Organisations
Playing over the Internet
Computer programs that play go
People
Learning more about the game
The best way to learn is to come to the club (see below), and we'll
teach you. The game may seem confusing at first, but it quickly
starts to become understandable!
Online introductions to go
If you would like to find out how to play the game, some good
introductions are available on the web:
Books about go
Once you're interested in go, the best way to make progress is by
playing in a club while studying books. If you just play without
reading books, or you just read books without playing, it's harder to
make progress. A lot of go books are available in English
The Glasgow Go Club
Meetings
We play Thursday starting at 8:00 pm at the Gilchrist
Postgraduate Club, Glasgow University, University Avenue. Proceed
straight ahead from the university main gate on University Avenue, and
into the Gilbert Scott Building. First door on left, non-uni people
need to knock to be
admitted. www.gilchristpgclub.org/about/where-we-are/
Constitution
People kept asking us if the Glasgow Go Club has a
constitution. Well, here
it is! And here is our also our Club
poster.
Contact
For more information, contact the club
secretary, John
O'Donnell, at (141) 330-5458 (office), (141) 339-0458 (home), or
by email at John.ODonnell@glasgow.ac.uk
Mailing list
Go in Scotland
National Go Organisations
Playing over the Internet
You can use the Internet to play go games with human players all over
the world. There are at least three Go servers:
Computer programs that play go
People
John
O'Donnell, jtod@dcs.gla.ac.uk, +44 (141) 330-5458