A full CV is available here.
PRESTIGE project: I am designing haptic interfaces using novel printed tactile actuators across multiple domains: in-car infotainment systems, solar-powered activity trackers, and commercial product packaging. This project aims to achieve commercial readiness, so I am collaborating closely with industrial partners to create pragmatic and value-adding interfaces.
Populations project: I was responsible for UI design, and collaborated with others in qualitative user research, on a pilot Smart Campus deployment: phone applications that detect Bluetooth beacons, localising an individual in a University building. This provides navigation or social features to users, and space usage or occupancy data to building administrator.
VET project (Virtual Errands Test): The project was run to investigate the use of a Virtual Reality platform for the assessment and testing of people with cognitive impairment. I designed and ran an experiment on the effects of amplified movements on object interaction, to determine if large virtual spaces can be used for assessment when limited home/institution space is available.
ABBI project (Audio Bracelet for Blind Interactions): The project investigated the use of a wrist-worn audible bracelet to improve spatial cognition in visually impaired children. I investigated audio designs and activities intended to improve awareness of, and reaching for, objects in the environment, balancing comfort, enjoyment and accurate localisation.
Working on the UltraTouch project, I investigated the use of contact-free, mid-air tactile feedback for HCI using ultrasonic sound waves. A 2D array of ultrasonic transducers can produce focussed beams of ultrasound in 3D space via a phased array technique. This produces a tactile sensation through acoustic radiation pressure. I researched the perceptual characteristics of ultrasonic haptics, including localisation, movement, spatial resolution and detection thresholds.
I joined Nokia's Organic User Interface research group, and assisted in the creation and completion of new research into a novel flexible interaction device.
Working as part of the European OpenInterface project, I assisted the design, prototype and integration of novel user interfaces. I was jointly responsible for designing and populating the OpenInterface Repository, an online store of modular modality/interface packages that can be used with the OpenInterface Development Environment (OIDE) for drag-and-drop interface prototyping. I was also involved in the design and evaluation of a novel tilt-based map interaction.
Pressure input can provide a wide, expressive range of continuous input for mobile devices and thermal stimulation can provide an alternative means of conveying information non-visually. My thesis investigated 1) how accurate pressure-based input on mobile devices could be when the user was walking and provided with only audio feedback and 2) what forms of thermal stimulation are both salient and comfortable and so could be used to design structured thermal feedback for conveying multi-dimensional information
Supervisor: Prof. Stephen Brewster
Dissertation: "Tactile Geiger Counter for Ubiquitous Computing"
Dissertation Supervisor: Prof. Stephen Brewster
Dissertation: "Self-Regulation of Attention Following Task Failure"
Dissertation Advisor: Dr Marc Obonsawin
Last updated June 2018